11/7/2022 0 Comments Darkstar one ship![]() ![]() You could also do this yourself long as you can read basic english, not hard or anything to edit the ini files. Originally posted by TEKnowledgy:I'm currently testing a personal one that does this, though not a legitimate mod. Paste the below in your file overwritting what it says or just modify it yourself using my paste as a guide. Think normally you'd be bout level 13 at this point I can't remember. DARKSTAR ONE SHIP UPGRADEYou will now beable to upgrade 1 artifact per level if you cant get a flak mission cheat to work wait untill after those mission to max level else you probably wont beable beat that flak mission. Now while still in inifiles directory look for "ini_file.bin" delete that entirly now just start the game, it will recreate the "ini_file.bin" by itself. Now just take everything below in the post copy then paste it over top what your file says there. DARKSTAR ONE SHIP MODGo into game directory look for a file called: "ds_add.cpr" use winrar tool select "extract here" Now take that file back it up, just make sure it's removed from directory or renamed it the ("ds_add.cpr" file) now go into the folder called: "inifiles" find the file called: "Upgrades.ini" there at very first when you open it (with word pad note pad or notepad++) you'll see this, just looks different then what i pasted as this is what I used to mod the game. DARKSTAR ONE SHIP HOW TOI can teach you quckily how to do this yourself. So it will probably fail without a cheat, that mission will be way to hard and pretty much fail everytime. I'm testing, because you will be around level 25 by time you reach flak missions (if you collect all artifacts upt to that point. What mine does is let you upgrade once every artifact, so 30 artifacts=level 30 all upgrades to ship and plasma cannon. They are located within the compressed game files, you can extract the ini file directory with a normal ol winzip/rar tool. You can%26rsquo t help but wonder what these guys would do with a Call of Duty-sized budget.I'm currently testing a personal one that does this, though not a legitimate mod. This is a big game with big ideas %26ndash but from a small developer. The plot is decent, but not enough of a motivation. But you%26rsquo ll soon grow weary of the distinct routine the game falls into. There%26rsquo s fun to be had in creating your own %26lsquo class%26rsquo of ship: giving it fast engines and powerful rear shields for fast-paced cargo container thievery, which makes escaping the space-cops easier, or eschewing weapons for a bulky hull and all-over shields for cargo transport. Upgrading should be your primary motivation, but there%26rsquo s always the niggling thought that all your toil will amount to nothing more than an easier battle ahead, and a bigger credit reward. There%26rsquo s a real sense of progression, and you really do feel the Darkstar evolving as you play.īut the vastness of the play area and the abundance of upgrades feel wasted on such simplistic gameplay and mission structure. Luckily, credits earned from bounties and escorts can be spent on missile bays and system upgrades, which make you faster and stronger. Getting between systems is as easy as mapping the route on your star map and making a hyperspace jump, although you need a faster jump drive to access the darkest corners of space.Īs you progress through the game, your enemies will get bigger, and you%26rsquo ll be going up against cruisers and battleships as well as single fighters. There%26rsquo s a real sense of place, and it all looks surprisingly good, with a slick framerate and gorgeous celestial vistas. Sometimes they%26rsquo ll hail you and you%26rsquo ll find yourself in the midst of a side-mission without even knowing it. In each system you%26rsquo ll see dozens of other craft %26ndash both friendly and non-friendly %26ndash moving through space, all of whom can be hailed and communicated with. ![]() The universe in Darkstar One feels alive. Maybe you want to do some mining to earn credits for a new missile launcher? Or hunt down a dangerous bounty? There%26rsquo s a lot to do. You could help the local police clear out pirates, or transport a cargo container through a dangerous sector. ![]() The next story mission is always clearly marked, but there is a wealth of optional jobs to distract you. This is an open-world game (or, er, open galaxy), and you can play at your own pace. But you don%26rsquo t have to focus entirely on progressing the story. ![]()
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